Schedule
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What's the agenda?

Thursday Friday Saturday
20:00 - ? :)
Beat Games Badge Pick-up Party - Retro Cocktail Bar
09:00 - 09:45
Registration
Pick-up the badge...
Beat Games Hall Grand Beats Production Hall Geewa Hall
9:45 - 10:00
Opening Speech [EN]
Pavel Barák, Vít Šimral
10:00 - 10:55
Living with Livonia [EN]
Ivan Buchta
Designing and Building a Free-Roam LBVR Experience: Lessons Learned [EN]
Jakub Kučera, Martin Tichota
11:00 - 11:55
PR and Communication in the Service of Marketing [EN]
Pawel Miechowski
By Hook or by Crook: Legal Aspects of Loot Boxes; a Perspective from a Lawyer / Former Game Designer [EN]
David Sláma
Official Welcome of Foreign Guests by Representatives of City of Prague and Ministry of Foreign Affairs [EN]

11:00 - 11:25
Czech Republic: The Country for the Future [EN]
Matěj Zahradník
11:30 - 11:55
12:00 - 12:55
Enjoy the lunch
Enjoy the lunch
Czech Game Industry [EN]
Pavel Barák
13:00 - 13:55
Financing and M&A in Gaming Industry [EN]
Martin Frývaldský
Be Ready to Make a Step to Different Platform [EN]
Martin Pernica
The Maths of Game Design: Resource Loops [EN]
Jan Vaněček
14:00 - 14:55
SUPERHOT PRESENTS and That Other Big SUPERHOT Project to Make Self-publishing Fun for Indies [EN]
Tomasz Kaczmarczyk
How to Increase the Chances of Surviving the Indiepocalypse [EN]
Dieter Marchsreiter
Develop your Game With Support from Creative Europe [EN]
Anna Bartošková
14:00 - 14:25
The Process of Finding the Name for Your Game [EN]
Martyna Neumann-Baranowska
14:30 - 14:55
15:00 - 15:55
Educaution - 10 Deadly Traps to Avoid When Creating Games with Learning Elements [EN]
Tsahi Liberman
Panel - Advancement of the industry [EN]
Pavel Barák, Georg Baier, Pavol Buday, Pawel Miechowski
Why your Game Needs a Data Scientist [EN]
Miroslav Pikhart
16:00 - 16:55
Panel Publishing [EN]
Vladimír Geršl, Anton Ravin, Hans van Brakel, Lukáš Macura
Game Development Core Values [EN]
Miloš Endrle
16:00 - 16:25
Turning Highschoolers into Game Devs - GamesLab [EN]
Michal Michel
16:30 - 16:55
17:00 - 17:55
Indie Games Pitching Session [EN]

20:00 - 20:30
Announcement of Bohemia Ineteractive Gamedev Challenge Winner & GDS Indie Expo Awards
20:30 - ??? :)
Bohemia Interactive Party - National House of Vinohrady
Beat Games Hall Grand Beats Production Hall Geewa Hall
10:00 - 11:00
Enjoy the breakfast
11:00 - 11:55
Pre-production Manifesto [EN]
Jarek Kolář
Again but Better: How to Work with Voice Actors [EN]
Mike Bodie
Minimalistic Approach to Creating Memorable Characters [EN]
Ranko Trifkovic
12:00 - 12:55
Enjoy the lunch
13:00 - 13:55
VR Panel [EN]
Vladimír Hrinčár, Dirk Van Welden, Tomasz Kaczmarczyk, Jakub Kučera
Developing the visual style of Factorio [EN]
Albert Bertolín Soler
Launching Space Engineers Out of Early Access & an Evolving Business Model [EN]
Jesse Baule
13:00 - 13:25
Big Legal Cases in Game Development and What to Learn From Them [EN]
Tomáš Páleníček
13:30 - 13:55
14:00 - 14:55
Vzdělání, všechny smutky zahání [CZ]
Daniel Vávra
Technical Side of Creating Factorio Graphics [EN]
Václav Benč
15:00 - 15:55
How to Improve the Public Perception of Games and Game Developers [EN]
Kate Edwards
Panel - Education [CZ]
TBA
The Visual Journey to Smash Casters [EN]
Abdulaziz Aldigs
16:00 - 16:55
The Making of Pilgrims [EN]
Michal Berlinger
Design of RPG World [EN]
Pavel Jiří Strnad
Yeah, they Like it More. But Do they Learn More? [EN]
Kristina Volná
17:00 - 17:55
Keeping our Games 'Evergreen' [EN]
Daniel Němec
The More Things Change: How Trends in VR Apply to Quest [EN]
Deborah Guzman Barrios
18:00 - 18:15
Closing Ceremony [EN]
Pavel Barák

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Conference is organized by Eventia s.r.o on behalf of České hry z.s., Terms & Conditions (CZ)